Capture the Flag
AlleyWay
Now the map has gone through a large change. I have changed all the textures, added new props 'n everything! The map works with bots, they just get stuck, spawn camp and the engineers stand by the resupply locker.
This is my first TF2 or non-dev map.
King of the Hill
Persia Koth_Persia is a small KOTH map designed for epic battles in the central area, in an eerie atmosphere. Layout offer many covers and possibilities, but control point capture time is long enough to allow contest. Timer is set to four minutes, that laser needs some time to be powered up!
Arena
Heavy Boxing A larger version of the well known boxing ring map, Heavy Boxing presents the player with an arena styled gameplay with all the fun of arena and melee heavies combined.
Other
Jump Twist A jump map with a twist... or two. Features: 13 jumps, from beginner to advanced, a hidden entrance to intel, TFC style custom flag model, hidden teleport room, and some fun little easter eggs scattered about the map. Uses HDR lighting
Other
Scrimmage Strategy Map A small private map used for scrimmages and the development of scrimmage strategies. Certainly useful for private clan matches.
Capture the Flag
Lulz This map features a trench with wooden border as well as underground networks. The maps is well lit and combines setting with playability.
Capture the Flag
Cargo This map is a huge cargo train that never stops moving, there is two ends, for red and blu. Similar in concept to the fabled Convoy map.
King of the Hill
Corporate This is a King of the Hill map set in an office building. Both teams spawn on the top floor and the control point is in the basement.
Other
Lost Cp_lost is a simple CP map (of course) where you must capture all five control points (given). Naturally, I couldn't just make it _easy_, so it is set in a maze full of broken lights... and maybe a fake cow or two.
Other
Orange Fortress An orange map at night. There is high towers around the map, with bridges that connects the towers to each other. Like the name says, the entire map utilizes the orange textures.
Station Morozovo Lost Train station, a faint reminiscence of the CoD 2 Russian train station campaign. This is a complete symmetric deathmatch map.
Capture the Flag
Canyon Capture the Flag based in a canyon with an intricate sewer and vent system. A good change from all the generic CTF maps out there. Features a desert canyon setting much like America's Grand Canyon.
01/26/2010Version: 1.0 (beta)Released: 01/26/2010
Views: 76
Size: 10.82MB
By: ToastedMarshmellowCakes
Other
Jump Trix I didn't like the way trickjumping is going. it seems like the mappers just make longer pogos and lower ceilings . For me trickjumping is about speed and unlimited flying so I created jump_trix inspired by q3 freestyle maps.
Other
Greenscreen This map was designed to green screen in Team Fortress 2. Greenscreens are used to create those digitally altered movies.
Other
Chrrgg Yeah!!... another Hunted map!
There aren't many hunted maps out there so i decided to make one myself. and so here it is vip_chrrgg. Red team is equipped with 3 spawn rooms spread throughout the map, and sniper spots for them are a plenty.

02/06/2010
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