| Gender: Unspecified Location: Unknown Website: n/a |
A larger version of the well known boxing ring map, Heavy Boxing presents the player with an arena styled gameplay with all the fun of arena and melee heavies combined.
This map features a trench with wooden border as well as underground networks. The maps is well lit and combines setting with playability.
Cp_lost is a simple CP map (of course) where you must capture all five control points (given). Naturally, I couldn't just make it _easy_, so it is set in a maze full of broken lights... and maybe a fake cow or two.
Cp_lost is a simple CP map (of course) where you must capture all five control points (given). Naturally, I couldn't just make it _easy_, so it is set in a maze full of broken lights... and maybe a fake cow or two.
An orange map at night. There is high towers around the map, with bridges that connects the towers to each other. Like the name says, the entire map utilizes the orange textures.
Cp_lost is a simple CP map (of course) where you must capture all five control points (given). Naturally, I couldn't just make it _easy_, so it is set in a maze full of broken lights... and maybe a fake cow or two. At any given time, all five capture points are available for being controlled, so be
This map is a huge cargo train that never stops moving, there is two ends, for red and blu. Similar in concept to the fabled Convoy map.
A small private map used for scrimmages and the development of scrimmage strategies. Certainly useful for private clan matches.
A jump map with a twist... or two. Features: 13 jumps, from beginner to advanced, a hidden entrance to intel, TFC style custom flag model, hidden teleport room, and some fun little easter eggs scattered about the map. Uses HDR lighting
Koth_Persia is a small KOTH map designed for epic battles in the central area, in an eerie atmosphere. Layout offer many covers and possibilities, but control point capture time is long enough to allow contest. Timer is set to four minutes, that laser needs some time to be powered up!
It's a King of the Hill map, built in egypt style. Both teams start in a charnel-house, stairs and tunnels lead to the middle arena. In the middle there is an elevated and covered platform, it contains the control point.
The skybox is a bit larger, so feel free to jump around :)
| 1 | tr_walkway |


02/03/10
Browse by Game
Today's Top Maps