This map is a revision of an old quaketf map - TOWN2. I have adde...
A large Treehouse-style map. The wood textures are were made in &...
Other
its from an old N64 game Gex 64. i am making small changes to the map to fix up the gameplay but so far its going to be a 1 way in 1 way out death match type map but im sure one of the other Rezworks members will make it a ctf and beef it up more than i can do now also is compatible for HL2 DM.
03/04/2010Version: 1 (beta)Released: 03/04/2010
(45% Complete) Views: 111
Size: 6.28MB
By: Samantha Everfrost
Control Point
Inspired by the choke point mechanic of Warpath, and a little by the canals of Half-Life 2, Waterway sees RED and BLU battling it out in the back alleys of a remote facility for ownership of each other's control points.
Server admins: see changelog.
Capture the Flag
OH MY GOD, MY FIRST MAP IS DONE !!! :D
I think the name says all, it's a lab, only a really weird lab:
The red team used to work with barrels filled with dangerous chemicals and the blue team worked on new drinks: the BONK
There aren't any doors
Control Point
my first complete map. please rate me gently. Thanks!!! There are two forts , underground and control point in the middle. Please rate me!!!
Control Point
cp_frost is a 5cp push map geared towards competitive play. It emphasizes vast height differences, flank routes, and long sight lines. The middle is based somewhat loosely off the B bombsite in de nuke from counterstrike source, while the rest of the map draws a bit from yukon, well, and other maps.
Capture the Flag
My first map , stuggled with it for about three weeks.
After have played the map ctf_outset_dewdleb6, I got inspired to make a coast map and this is the result, enjoy!
King of the Hill
It's a King of the Hill map, built in egypt style. Both teams start in a charnel-house, stairs and tunnels lead to the middle arena. In the middle there is an elevated and covered platform, it contains the control point.
The skybox is a bit larger, so feel free to jump around :)
Capture the Flag
Now the map has gone through a large change. I have changed all the textures, added new props 'n everything! The map works with bots, they just get stuck, spawn camp and the engineers stand by the resupply locker.
This is my first TF2 or non-dev map.
King of the Hill
Koth_Persia is a small KOTH map designed for epic battles in the central area, in an eerie atmosphere. Layout offer many covers and possibilities, but control point capture time is long enough to allow contest. Timer is set to four minutes, that laser needs some time to be powered up!
Arena
A larger version of the well known boxing ring map, Heavy Boxing presents the player with an arena styled gameplay with all the fun of arena and melee heavies combined.
Other
A jump map with a twist... or two. Features: 13 jumps, from beginner to advanced, a hidden entrance to intel, TFC style custom flag model, hidden teleport room, and some fun little easter eggs scattered about the map. Uses HDR lighting
Other
A small private map used for scrimmages and the development of scrimmage strategies. Certainly useful for private clan matches.
Capture the Flag
This map features a trench with wooden border as well as underground networks. The maps is well lit and combines setting with playability.
Capture the Flag
This map is a huge cargo train that never stops moving, there is two ends, for red and blu. Similar in concept to the fabled Convoy map.

03/02/2010
Team Fortress Polls
